I am now announcing that until Robot fixes their matchmaker, I am no longer going to do queues with random people ever again.
The only reason I ever lose a game unfairly in my opinion (95% of the case), is because of one of the following reasons:1)
The average level is unfair to low levels even when balanced to compensate my carriness. They simply can't kill anything and I can't be everywhere for them, even holding one lane out of 5 gates is too much of a task for them.2)
The skill level is not taken into consideration. I am bundled up against premade lvl 60+ teams with random people who have literally began to play the game today. They don't know anything about how to play, causing the team to lose because of this "skill" differential. I am bored to tell in every game that barricade redirects enemies or that they just should try use them.3)
Whenever a player disconnects, their rotting corpse spawning near rift not only boosts the enemy waves but also destroys any nearby barricades.Suggestions / Requests to fix the problems:
Make a noob bracket. Level 39 and under players play against each other. Period. This is because they most likely don't know how to play the game.
And the level difference/average will be too big of a gap if there is one level 100 player and two level 10 players.
Whatever 30+ the average turns out to be, it is too much for the two other players and their traps to handle.
This bracket is essential. No questions. No arguments. I only wonder how you let it out in its current broken state to begin with.
Then, make a disconnected player disappear, their hero does not need to exist to feed the enemy if the player is not in, dying over and over and over again.Until the fixes are made:
I will be doing only premades that favor my team if I am to ever play sabotage again.
This means I will have two level 90+ players and one level 1-10 player in my team whenever possible.
The low level player will be there to reduce the enemy minion levels and to build barricades whenever possible and also to play a support role of stunning afar with maximillian, not dealing any damage while the two high players will carry out the maps.
Support abilities of stunning, knocking etc. will be used by the low level players as they are not scaled with account level, the team getting full benefit of having a third player. Heroes that can be accepted are Maximillian (stunner), Gabriel (reset, mesmerize), Tundra (ranged freeze), Stinkeye (slow), Ivy (knockback).