The environmental trap, Ball and Chain, in Throne Room map knock minions into the throne room. The grating didn't fix the path issue. Half tile is causing fireling pathing bugs. Mercs died randomly when they respawn sometimes. It said they went out of bound,
The Chaotic Kobold Wizard put one of his crystals inside the blue barrier, feels like a bug to me. He's annoying enough as it is when you can run around a git rid of them. But at least with a ranged character you can't attack the crystal inside the spawn area. This happend on war mage difficutly on the map Training grounds.
played a game of Sabotage, it ended in a loss since I had no clue what I was doing since I was so used to the good ol' days of beta where you had two lanes and area's for traps and could fight the other players. Do they plan on bringing that back as its own game type cause I'd love that. If not, that saddens me as those where the good times.