Plans to keep new players in the game

(Don't know where to post it, please inform me before deleting it)

This game has many issues, but my main concern is the measure to keep new players in the game.
Positive reviews from game testers and/or popular YT and twitch personalities can't keep a game alive. We look at "No mans sky".
New player like the first couple of hours, but they realize the grind. Reaching a high level for what?
Repeating a level until it's 5 stared is not motivational as progress.
There is a need for progress. Not just going for RNG and hoping to get all or the desired traps and reaching higher difficulties.
A story mode as in OMD2 and some kind of RPG elements might keep some people in the game for longer. Of course the numbers will grow, that's out of question, but the grind will drive out the majority of new players.

This is not just salt. I'm genuinely curios if there are any plans to keep new players in the game. All that I see are improvements for player who already reached lvl 90+, which are not even the majority of the community. It feels like the majority (low lvl and new player) are left alone.
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