RuneScaper

About

Username
RuneScaper
Joined
Visits
59
Last Active
Roles
Member
Points
19
Badges
3

Comments

  • I like the idea of a minion which steals coins if u get too close, that sounds pretty good. 
  • This has only happened to me once (and it happened to be on this map) But I presumed my internet lost connection so the result was minions walking off the map etc.  Did your team mates also have this problem?  Were you all playing from different lo…
  • Thanks for the heads up  
  • @sashimiak Yeah I understood @winwin, but @treak then followed that up with"now all is fine" and since it was the very next message one could question if the "now all is fine" statement was in regards to the major update has happened and everyone…
  • Winwin said: @Treak - We received your ticket and sent you a reply with full details. In regards to this bug, our team is aware and has a fix in line for the next major update. Treak said: Now is all fine, thanks   By t…
  • @Bloodess Some of those ideas are actually very good to counter some of the issues with flyers. I mean the ground ballista should have been obvious but I forgot all about those. Ground ballista is a thing on OMD2 (I think it's 2 anyway, long time …
  • vandermore said: For the two games I have played, upon completing my quests I have gotten an apprentice and a war mage chest, even though I should be receiving rift lord chests. Is anyone else having this issue? Is this a known issue from recen…
  • @yobbobear Yes, I thought the barricades combined with the cheaper trap parts may end up being way too cheap with an additional 15% discount on top of that.  Possibly it would be worth lowering the percentage however it would have to maintain a p…
  • @yobbobear I agree, I mean personally I would love flying minions but I don't see how they could fairly implement that. As @ShadeDev mentioned it's on their list for 'sometime in the future' I presume that means, they can see people want that, the…
  • I'm definitely all for new minions, and although I do like the comedy value of some of your proposals, I'm not sure some would really fit into the game,  for example, as far as I'm aware none of the enemy speak English (actually the orcs do speak En…
  • I have also noticed the cyclops mages also have a missing icon which also seems to have the effect of not making the text on that line the correct size.
  • @TimeMaster I agree it would be better to have community discussions before forwarding any ideas. That way the devs have a vague idea how the community feels about something. And maybe even the the creator of an idea decides actually it's not a go…
  • I would also like to point out you're using the flag system incorrectly. Just because you don't agree with my posts it doesn't mean it warrants a flag. You have posted an idea on a community forums, the community will give feedback on your idea aswe…
  • @ShadeDev That's fair enough, I mean deep down, I guess I already knew it wouldn't be possible to make a fair matchmaking based on the number of players who actively play sabotage. I guess I just needed to vent a little frustration and see what o…
  • GustavoM said: I don't think it would be a good idea to request support from bots that can't place traps, using traps that are not appropriate for the chosen difficulty or even with zero common map knowledge. With that said... those bots will sim…
  • ^ @yobbobear yes, a training mode with scripted bots would be more realistic.  I mean, the way @GustavoM wants the bots to run doesn't really make logical sense to me, (the complications of trying to get AI to setup traps, etc would be way too muc…
  • oh really? I've only done this a couple of times and never experienced the penalty personally but maybe I watched the youtube video for longer than I thought so even the penalty had already expired Well I guess I agree even more for a team ready …
  • @Lemartes Yes, I guess you're right, if I want the accomplishment of having a higher rank then I will need to group up with some people of similar rank and avoid queuing up in solo. @SnipahShot yes I saw your screenshot, that sucks, I must admit…
  • oh really? well like most players I tend to suicide when I have the bomb placed on me so I haven't really experienced this for awhile but I can definitely agree that it has blown barricades up through a wall (as long as it was in the radius) so whet…
  • you should be able to blow them up through a wall because it's still in the radius. As for the radius exceeding the indicated radius I haven't noticed this myself personally so I guess a dev will have to test.