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Yeah I've always done that as well... except for the new Master iteration since you have no time to do it. I also block waaaay before the kitchen to get a good time.
I do use a fire trap tho, instead of tar, since it's a frosty level and I add in a cursed ground (instead of spikes) for the abb & lances (instead of ballistas).1
Post edited by Jacowboy on2
You guys should fire up OMD2 some time... it's not as amazing as you remember...
I mean, it's a great game, obviously, but for exemple... yes we have a cap now, and yes I agree it should be raised as much as possible... but in OMD2, while there was no cap, the game dropped less coin over time, which meant that at some point you could just not build anything anymore, or it'd take dozens of waves to put down a single trap down. So there was a limitation as well, it was just different =/3
ShadeDev said:Interestingly, we think players probably have too many trap slots right now. However, we know people have been asking for more slots, so we have been resisting the urge to reduce them.
Our logic is simple... The puzzle and choices are more interesting when you feel restricted on the traps you are allowed to take.
That being said, we definitely need better end game progression and it's something we are working on.
However the current 7 trap slots + 2 gear slots does feel like a bare minimum for solo play... You always need barricades (when soloing), and the 2 gear are forced, so that leaves you with 6 trap choices, which is not that much (we already lost the "unique slot", and it's ok).
So removing 1 trap slot per player when in a 2-people party, and 2 slots when in a 3-people party could be interesting... BUT that would also probably wreak havock with the loadout systems, I reckon... so you might as well leave as is3
eh... 1500 skulls for 2 epics? Not gonna happen
An epic card goes for around 2k on the store, all parts are epic... so do the maths. It could be a little less pricey in gold coins tho, to incite players to buy skulls... that would be good.
It'd be nice to have more chests, but unless they cap parts, not an RNG parts chest... too risky. I'd rather they sold them on the store... buuut, why not?1