- Last Active
geared up and frequent frenzier are not tracking too.
We need parts too!
Since it will have more tiers than t7:
Parts that allow ceiling traps to be placed at walls
Parts that allow wall traps to be placed on ceiling and floor! op
We need dart spitter and all old traps to come back and then new traps!
But after you are high level enough it is not supposed to be a challenge anymore but with more content that will come in the future other challenges will come for high level players as well. It is like that in many other games, I don't see an issue with that.
Best cursed ground thread ever.
Green watch dogs traps!
It is a dogs house trap, a green ghost dogs waits inside and when minions pass by it it drags one minion inside its house and bites the minions to the death, or at least some huge damage.
Jacowboy said:Galedrid said:Jacowboy said:Galedrid said:
- Stars should be earned and kept; i.e. to 5* a map you shouldn't need to do it with a full rift in par time, but each star should be earnable and permanent. If I play one time to focus on a full rift, I get that star. Next time if I want to focus on par, I can do it with the stress of a perfect rift. This would have the side effect of functionally freeing up two of the stars (the 1/3 and 2/3 rift ones) for level specific challenges to spice up replay and creativity. As folks have said in other threads: one star could be for combos, or score. Another could be, for instance, no barricades on the map, or no push traps; etc. You get the idea. This would make stars more like the "skulls" from previous games and add actual progression to a map instead of simply replaying it over and over (and tediously quitting out entirely to restart the map, currently) to get the "perfect" run.
As for the other thing, that's what weekly challenges are for.
So let me clarify: Yes, you can obtain the "perfect rift" chest and the "par time" chest on 2 separate runs... that means you can aim for each challenge, so to speak, once at a time, and get the corresponding chest rewards...
However, in terms of "star rating", you do need indeed to do both perfect rift AND par time to achieve the 5 stars rating... however having 4 stars on a map doesn't hamper progression...
I just tried this today, btw... I first got par on a map but left a minion go through so I wouldn't get perfect rift and I got my chest for achieving partime... next match I did the inverse meaning I took my sweet time to complete the map with perfect rift, but didn't get par time... I did get the 2nd chest. But of course, I only see 4 stars on the map.
So if you want to see the 5 stars on each map, you'll have to achieve both, but it's not really necessary in order to obtain the chests.
So there you go, a 100% confirmed this time.
Was a lie then! XD
Or something is wrong here..
Although it would be cool for those who can't get the 5 stars they are still able to get the chest.