So, a minor followup on my own post. I've stopped playing because of the quests.It's weird, right? The game's not any less fun than it was before.
Could you consider to disable new dailies until you fix problems? Hate to say but you will lose a few players each day because of those badly designed quests, and they won't back even if you find best way to fix them.
So just tried to do my daily 500 skull quest.Kill lysander 3 times, didnt get credit for the 3rd kill. Not sure how as I was unchained and made sure no traps were around him.But thats it for me. Will be quitting until the quests get fixed, and even then I won't spend on the game unless you hand out a nice amount of skulls for this mess.This new quest system was designed to slow progress and you know it. Instead you are losing players everyday and pretty much put the final nail in the coffin.
I want to chime in that the new daily quests are a problem.First, there is absolutely no indication whatsoever of what levels to do to pick off the exact mobs required. It is not reasonable to expect me to keep a dictionary in my head of which levels have mountain trolls or fire fiend warlocks (and, in fact, this information is not particularly tracked by players, so looking it up on Google yields nothing either). This is just sloppy and frustrating.Second, getting dailies that require levels that I have not even attempted is obnoxious. The previous dailies were better (with the exception of "win 7|15 matches"). These are an unwelcome downgrade.