Closed Beta Patch 1.6, October 14, 2014
Patch 1.6 Contents
- New Hero: Ancestor
- New Map: Highlands
- Newish Map: Creepy Cliffside Clash?
- Matchmaking
- Chat
- Hero Updates
- New Vanity Skins
- Bot Updates
- Trap Updates
- Gear Updates
- Miscellaneous And Stuff We Didn’t Make A Separate Category For Because Then Patch Notes Would Be Longer Than This Sentence OMG.
New Hero: Ancestor
Master was getting lonely with no other senior citizens to eat butterscotch
with, so the folks over here at Robot did some research into Necromancy and
ended up raising Ancestor from the dead.
An Order mage once upon a time-
you know, before fire- Ancestor was a force to be reckoned with. Nowadays, he
prefers to float around moaning, rattling people’s chains, and reminiscing about
the good old days - but after spending a few years beyond the veil, his powers
have gotten a touch…
wait for it…
…purple. You thought I was
going to say ‘of the grave’, didn’t you. HAH. No. He’s a primarily Arcane damage
Hero.
Here’s the lowdown:
- Passive: Ghost Link. The Ancestor’s Mana pool increases when people
die around him. (It’s like a vindictive pleasure thing) - Primary: A Vampiric main attack that costs Mana to do Arcane damage,
but also grants Ancestor a portion of that damage done as health. - Secondary: Area of Effect centered on Ancestor that heals allies and
damages enemies proportional to the size of his Mana pool. - A convert-health-to-mana burst that allows Ancestor to keep going
without the need for an afternoon nap. - And an Area of Effect terrain ability called ‘Hallowed Ground’.
Enemies that die on Hallowed Ground are worth double the Ghost Link Mana
increase. Also, the ghostly hands of his Bridge buddies reach up and
will randomly Root enemies in the area of effect.
New Map: Highlands
Though you can only play this map in Custom games right now, the good news is
that IT’S A BRAND NEW MAP WOO HOO!!
- Highlands is a 3-lane map.
- Trap Cap is 20 per person. Place as your heart desires.
- Do take a moment to enjoy the scenery: An underground mining path, a
lovely river winding through, and an imposing set of Fortresses make for
a game with a much larger scale.
Newish Map: Creepy Cliffside Clash
So… I mean, it’s technically new. It’s like buying a used car.
It’s new to you. For all you pessimists, though, it’s Cliffside Clash
(Surprise!) with a haunting makeover, in honor of the collective
end-of-October-beginning-of-November holidays.
This will be the
default map for all matchmaking games.
Matchmaking
We’ve tweaked the values for matchmaking to wait a bit longer for human
players and to allow a larger skill range as time goes on. This means that
you’ll get more games with more human players but you’ll also sometimes end
up with larger skill ranges between the most skilled and least skilled
players in a game.
Chat
First you wanted chat. Then you actually wanted to see chats. Then you
wanted chat to not be wiped out any time you switched screens or did
anything in the dash. Well, I hope you’re happy because now you have all of
those things: Chat now persists.
Hero Updates
All Heroes: Some abilities have been renamed, and
descriptive text has been edited. That does not mean they are different.
NOTHING HAS CHANGED BUT THE NAME. So don’t freak out.
Master
- Master's main shot now costs 6 Mana per shot instead of 7.
Midnight
- Fixed issues with her snare not stealth-ing correctly.
Prospector
- Added impact effects to Prospector’s shovel.
- Tunnel (Name change! “Underground Roads”):
- ‘Dig’ Mana Cost reduced from 50 to 30.
- Delay between player uses reduced from 5s to 3s.
- Killing one tunnel end no longer kills the entire Underground
Road.
- Sand Cloud (Name change! “Dust Devil”… I see you freaking out, stop
it!):- Mana cost reduced from 50 to 30.
- Cooldown reduced from 15s to 12s.
Stinkeye
- Fixed issue where Stinkeye was trying to fire projectiles from below
the ground when aiming at high incidence angles. May also apply to other
projectile firing characters. - Placing certain traps that collide with a Stinkeye totem will now
destroy the totem. Specifically, all wall traps and decoys.
Robot Entertainment | Marketing Manager
Comments
New Vanity Skins
nothing, or everything, to fear from War Mage when you wear this skin.
wears this skin to battle, you cannot truly say “I’m aliiiiivveee!”
skin with essences of mountain air and pine.
flowers with this peaceful Ivy skin!
own pretty-in-pink puppy… creature… Blackpaw thing.
Bot Updates
helpfully place right in front of their war camps.
of enemy heroes present when they are in their base.
to do.
involves moving in a different direction. (Bloodspike will not back up
because he is being shot by a Sorceress he wants to melee.)
are opening or closing.
important for them to be in combat. (Bloodspike won’t decide to stop
attacking a near-dead enemy hero because he needs to sell a trap.
Weirdo.)
snag it before they do.
of tiny things we’re not listing here, but know that we did it for the
good of all bots and war mages everywhere.
Trap Updates
TRAPPIES! (Attn: We have caught the goblin running around typing at K2’s
desk while she gets coffee. Fear not, citizens.)
Gear Updates
Gnomish Repair Kit
Anti-Trap Vambrace
Miscellaneous And Stuff We Didn’t Make A Separate Category For Because Then Patch Notes Would Be Longer Than This Sentence OMG.
stored in this location:
C:\Users\<username>\Documents\My Games\Orcs
Must Die\Unchained\SpitfireGame\Screenshots\Win64
and where Win64 may be Win32 if you are running 32bit Windows.
resistant or immune to the attack you’re making against them.
as well as the stuff that was there before.
This does not affect their functionality.
the rainbow-ly challenged. Please refer to the Color Blind settings in
the options menu for your opportunities.)
Robot Entertainment | Marketing Manager
not overly excited but can't really complain
It won't be available in Unranked right now. It's a pretty large map with lots of moving parts that we're looking to get some public testing and feedback on before releasing into the wild.
That said, if you'd like to play Highlands, please jump into customs with eachother and give it a go. It's a gorgeous map!
Robot Entertainment | Assistant Community Manager
I can see why Highlands is in custom games only right now. It isn't (or rather it wasn't) a map you want a brand new person on for their first games. It's an extremely fun map though and I cannot wait to play it's new improved version!
Will the Halloween stuff be removed once the event is over?
EDIT
Is Ancestor an Order hero?
Robot Entertainment | Assistant Community Manager
And for the count @Rinbox:
7 physical
1 physical/fire hybrid (Temper)
1 fire
2 lightning
2 frost
4 arcane (including mr zombie)
And if he's a defensive champion like the trailer shows, that leaves 3 arcane defenders to use arcane ward against. :P
Robot Entertainment | Community Video Coordinator | Skull Ninja
Ancestor sounds like my kind of hero.
Also - I unfortunately did not see any mention of fixing the issue with Moebot getting stuck at the warcamp gate. Was this a failed mention, or will this issue persist?
Robot Entertainment | Best Hair in the Office